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BAIR'S ARCADE

Every once in a while I'll make a silly little rapid prototype of a fun idea or a game I used to play back in the day ... nothing necessarily worth charging for, but hey, I shouldn't be the only one enjoying them!

Collectapalooza

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A fast, bouncy arcade bonus-stage prototype exploring coin collection, screen-to-screen movement, and score-chasing fairness.

Conga Line of Doom

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A Breakout-inspired survival prototype where a growing enemy conga line turns brick-breaking into a race against screen pressure.

Cannon Peg

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A Peggle-like cannon-launch prototype testing chained catches, rotating launch angles, and satisfying risk/reward traversal.

Color Catch

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A color-matching arcade prototype where movement, jumping, and temporary color-change zones create a quick reflex puzzle.

Green Path Puzzle

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A path-drawing puzzle prototype about connecting every dot in one continuous route without diagonals or dead ends.

Snac

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A game where every collectible extends your tail, turning pathfinding into a growing spatial-risk challenge.

Pixel Spin

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A slot-machine pixel puzzle prototype exploring chance, planning, wilds, and completion rankings on a compact 7×7 board.

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© 2026 Allison Bair. All Rights Reserved

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